; [ Night Striker (US) ]
:nightstr:00000000:10C28D:00000009:FFFFFFFF:Shields Always 9
:nightstr:00000000:10BCE3:00000001:FFFFFFFF:Invincibility
;:nightstr:00000001:109BD7:00000000:FFFFFFFF:Boss Timer Always 10
:nightstr:62000000:000000:00000000:00000000:[ Transformation ]
:nightstr:00010000:10BD4D:00000000:FFFFFFFF:(STAGE A-O) Normal
:nightstr:00010000:10BD4D:00000001:FFFFFFFF:(STAGE P) Figure
:nightstr:00010000:10BD4D:00000002:FFFFFFFF:(STAGE Q) Personal Armored Unit
:nightstr:00010000:10BD4D:00000003:FFFFFFFF:(STAGE R) Normal with TinkerBell
:nightstr:00010000:10BD4D:00000004:FFFFFFFF:(STAGE S) Motorcycle
:nightstr:00010000:10BD4D:00000005:FFFFFFFF:(STAGE T) Booster Unit
:nightstr:00010000:10BD4D:00000006:FFFFFFFF:(STAGE U) Full Battle Formation

; [ Night Striker (JAPAN) ]
:nghtstrj:00000000:10C28D:00000009:FFFFFFFF:Shields Always 9
:nghtstrj:00000000:10BCE3:00000001:FFFFFFFF:Invincibility
;:nghtstrj:00000001:109BD7:00000000:FFFFFFFF:Boss Timer Always 10
:nghtstrj:62000000:000000:00000000:00000000:[ Transformation ]
:nghtstrj:00010000:10BD4D:00000000:FFFFFFFF:(STAGE A-O) Normal
:nghtstrj:00010000:10BD4D:00000001:FFFFFFFF:(STAGE P) Figure
:nghtstrj:00010000:10BD4D:00000002:FFFFFFFF:(STAGE Q) Personal Armored Unit
:nghtstrj:00010000:10BD4D:00000003:FFFFFFFF:(STAGE R) Normal with TinkerBell
:nghtstrj:00010000:10BD4D:00000004:FFFFFFFF:(STAGE S) Motorcycle
:nghtstrj:00010000:10BD4D:00000005:FFFFFFFF:(STAGE T) Booster Unit
:nghtstrj:00010000:10BD4D:00000006:FFFFFFFF:(STAGE U) Full Battle Formation

